Biography

I am a researcher at the University of Maryland, College Park, focused on the intersection of computer vision, geometry processing, and geospatial data analysis. My research centers on neural representations of geospatial data, combining implicit neural modeling, topology-aware analysis, and generative frameworks to enable interpretable, continuous, and scalable representations of the physical world. I am motivated by interdisciplinary collaboration that bridges machine learning, graphics, and scientific computing.

Looking ahead, I want to carry this work toward spatial intelligence: machines that reason about the physical world through geometry rather than pixels alone. I am especially drawn to world models built on explicit 3D representations β€” implicit neural fields, Gaussian splats, and triangulated meshes β€” where the scene structure is something you can query, differentiate, and edit.

During my BEng and MPhil at Hong Kong University of Science and Technology, I was gratefully advised by Prof. Long Quan in 3D computer graphics and vision. Currently, I am gratefully advised by Prof. Leila De Floriani.

Please reach out to chat and collaborate πŸ˜†!

Interests

  • Spatial Intelligence
  • World Models with Explicit 3D Representations
  • Spatial Representation Learning
  • Neural Rendering
  • Topological/Morphological Analysis

Updates & milestones

News

Full archive
  1. Aug. 2026
    ImplicitTerrainV2 (full paper) and Amortized Terrain (poster) accepted at ACM SIGSPATIAL 2026.
  2. Aug. 2026
    Our parallel scale-space method for TINs is published in ACM TSAS.
  3. May 2026
    Returned to Dolby ATG to lead research on text and icons as native Gaussian-splatting assets.
  4. May 2026
    New Amortized Terrain preprint: compact neural representations for terrain heightfields.
  5. May 2026
    New ImplicitTerrainV2 preprint: wavelet-guided, spatially adaptive neural terrain modeling.
  6. Mar. 2026
    Geometry-Guided Camera Motion Understanding accepted at CVPR 2026 Workshop PVUW.
  7. Mar. 2026
    SASNet accepted at CVPR 2026. See you in Denver!
  8. Aug. 2025
    Completed my first Dolby ATG research internship, working on camera motion understanding in VideoLLMs.

Selected Research

All publications

In ACM Transactions on Spatial Algorithms and Systems (TSAS), Vol. 12, Issue 4 Β· 2026

A Parallel Scale-Space Method for Critical Features Tracking on Triangulated Irregular Networks

Haoan Feng, Yunting Song, Leila De Floriani

A scale-space pipeline for terrain represented as Triangulated Irregular Networks (TINs): scale-aware seam-free sampling, an improved TIN smoothing operator, and a fully parallel GPU algorithm for tracking critical points across scales without global sorting.

About & Experience

Full experience

Education

2021 – 2027

PhD in Computer Science

University of Maryland, College Park

2018 – 2020

MPhil in Computer Science

Hong Kong University of Science and Technology

2014 – 2018

BEng Dual Major in Computer Science Engineering and Electronic and Computer Engineering

Hong Kong University of Science and Technology

Research Experience

May 2026 – Aug 2026

PhD Research Intern

Dolby Laboratories – Advanced Technology Group (ATG)

Jun 2025 – Aug 2025

PhD Research Intern

Dolby Laboratories – Advanced Technology Group (ATG)

“Topology is precisely the mathematical discipline that allows the passage from local to global.” β€” RenΓ© Thom

Homepage page views